Launch Your App Faster With These 3 Proven Best Practices


Launching an application in a timely manner presents a delicate balance between swiftness and diligence. It is essential to be the first to introduce the product to the target audience, however, it is also imperative to avoid any potential mistakes that may impede progress.

Getting your app out ahead of the competition will allow you to gain a large share of the market from the beginning. Fortunately, there are several established best practices that can be implemented to ensure a quick launch of the application without compromising on quality. In this article, we will go over several essentials for developing apps on time and under budget.

1 – Map it out

It is crucial to have a comprehensive plan in place. The development process should be mapped out from the initial concept to the launch and milestones should be established for the team to attain. Once you have a roadmap and can coordinate all of the team members then this is going to create a process that is easy to follow and allow for greater collaboration.

Make it a priority to use software tools to help plan out the project that also allows for collaboration between the teams. A common service data model (CSDM) is a very helpful tool for your team to have to be able to create a plan that monitors the lifecycle of the project.

2 – Use wireframes

A wireframe serves as a blueprint for the application, providing a visual representation of the various components and features. This approach facilitates communication among the team and ensures everyone is on the same page. Wireframes can be thought of as a prototype for a car, as it gives a clear understanding of the final product’s appearance and functionality.

This gives everybody a starting point as a frame of reference so they can visualize where they need to direct their efforts and what the end product will look like. Having wireframes speeds up the process by providing a resource that avoids miscommunication. Because wireframes are low-fidelity and do not include detailed design elements, they can be created and iterated upon quickly, which allows for rapid experimentation.

3 – Don’t use too many platforms

Lastly, it is recommended to focus on a single platform initially. The inclination to launch on both Android and Apple’s iOS simultaneously may prove to be a hindrance, as it may prolong the process of ironing out bugs. By fine-tuning the application on one platform, it can be perfected before expanding to other platforms.

Since Android devices come in a wide range of different shapes and sizes, and use different versions of the operating system, it can be more challenging to ensure that the app works correctly across all of them. This will help the developers to further optimize the app, making it more user-friendly and stable before releasing it on iOS. Since iOS is just one operating system and works the same in every mobile device it will have an easier launch later on.